At John Henry Newman Academy our vision is to ‘have the courage to let your light shine in our community, to celebrate our successes and differences and to love and respect those around us’. At John Henry Newman Academy, we aim to inspire children through a broad range of practical experiences to create innovative designs, which solve real and relevant problems within a variety of different contexts. The Design and technology scheme of work aims to inspire pupils to be innovative and creative thinkers who have an appreciation for the product design cycle through ideation, creation, and evaluation. We want pupils to develop the confidence to take risks, through drafting design concepts, modelling, and testing and to be reflective learners who evaluate their work and the work of others. Through our scheme of work, we aim to build an awareness of the impact of design and technology on our lives and encourage pupils to become resourceful, enterprising citizens who will have the skills to contribute to future design advancements. Our Design and technology scheme of work enables pupils to meet the end of key stage attainment targets in the National curriculum and the aims also align with those in the National curriculum. EYFS (Reception) units provide opportunities for pupils’ to work towards the Development matters statements and the Early Learning Goals. Kapow Primary is an Artsmark partner and is able to support schools on their Artsmark journey, inspiring children and young people to create, experience, and participate in great arts and culture.
Design and Technology skills and understanding are built into lessons, following a design process, which allows for the revision of idea to become part of good practice. This process ultimately helps to build a depth to children’s understanding. Through revisiting and consolidating skills, our progression plans help children build on prior knowledge and alongside introducing new skills, knowledge and challenge. The Design and technology National curriculum outlines the three main stages of the design process: design, make and evaluate. Each stage of the design process is underpinned by technical knowledge which encompasses the contextual, historical, and technical understanding required for each strand. Cooking and nutrition* has a separate section, with a focus on specific principles, skills and techniques in food, including where food comes from, diet and seasonality. Through these lessons, we intend to inspire pupils and practitioners to develop a love of Design and Technology and see how it has helped shape the ever- evolving technological world they live in.